NOTE: no sound as of now, might be added later

A simple game made in 3 weeks, built and drawn by students who were low on sleep.

Featuring; your standard moving controls and space for shooting, infinite enemies and an infinite level, a score that resets each run, a simple yet pleasing artstyle and difficulty that keeps you focused just enough to not fail early.

Your goal? Simply keep going as far as you can and always try reaching a score higher than your previous one.

Recommended to play in full-screen.

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